
The son of Meliodas and Elizabeth, and the prince of the Kingdom of Liones. He admires and looks up to <The Seven Deadly Sins>. Though polite and cautious by nature, he will face any danger if it means protecting those he cares about.
Type
Weapon-specific skills
When the hero activates Wind Burst, all allied heroes' Wind Attack increases by 15% for 20 sec.
Inflicts damage equal to 105% of Attack. 1st hit: 16% 2nd hit: 17% 3rd hit: 27% 4th hit: 45%
Inflicts damage equal to 103% of Attack, then inflicts Bleed for 20 sec. ※ Bleed: Inflicts Wind damage equal to 10% of the damage dealt every 1 sec. Decreases Healing Efficiency by 20%. Additionally decreases Healing Efficiency by 6% when landing a Critical Hit. (Max: 10 times)
Inflicts damage equal to 173% of Attack. Additionally increases the Burst Gauge by 200 if the enemy is Bleeding.
Inflicts damage equal to 88% of Attack.
Increases all allied Wind heroes' All Elemental Burst Efficiency by 20% for 20 sec, then inflicts damage equal to 295% of Attack.
When Fire Burst is activated, all allied heroes' Fire Attack increases by 15% for 20 sec.
Inflicts damage equal to 105% of Attack. 1st hit: 16% 2nd hit: 17% 3rd hit: 27% 4th hit: 45%
Inflicts damage equal to 101% of Attack. Decreases the enemy's Fire Defense by 10% for 20 sec.
Inflicts damage equal to 185% of Attack. If the enemy's Fire Defense is decreased, additionally increases the Burst Gauge by 200.
Inflicts damage equal to 87% of Attack.
Inflicts damage equal to 261% of Attack. Increases all allied heroes' All Elemental Burst Efficiency by 15% for 20 sec.
Each time the Special Attack hits, the hero's Crit Chance increases by 1% (Max: 20%) for 10 sec.
Inflicts damage equal to 144% of Attack. 1st hit: 22% 2nd hit: 23% 3rd hit: 37% 4th hit: 62%
Inflicts damage equal to 12% of Attack on nearby enemies while the stance is maintained, and inflicts damage equal to 72% of Attack with the final strike. Whenever the attack lands, there is a(n) 50% chance to apply 1 Ember effect(s) on the hero for 10 sec. (Max: 10 times) ※ Ember: Increases Normal Skill damage by 2% and Ultimate Move damage by 3%.
Inflicts damage equal to 243% of Attack, then removes Ember from self.
Inflicts damage equal to 121% of Attack.
Inflicts damage equal to 258% / 280% / 324% of Attack based on the charge level, then removes Ember from self.
Weapon-specific upgrades (levels 1 to 10)
Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
Increases damage dealt with Normal Attacks by 40%. 1st hit: 22% 2nd hit: 24% 3rd hit: 38% 4th hit: 63%
Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
Increases damage dealt with the Special Attack by 50%.
Landing the Special Attack additionally increases the Burst Gauge by 200.
Increases damage dealt with the Normal Skill by 60%.
Changes the Normal Skill into a skill that can be used 2 time(s). Activating Wind Burst with a Normal Skill decreases the enemy's Crit Resistance by 15% for 20 sec.
Increases Attack by 25%, Defense by 20%, and Max HP by 8%.
Increases damage dealt with the Ultimate Move by 50%.
Enhances the Ultimate Move to increase damage dealt with Flurry by 150%.
Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
Increases damage dealt with Normal Attacks by 40%. 1st hit: 22% 2nd hit: 24% 3rd hit: 38% 4th hit: 64%
Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
Increases damage dealt with the Special Attack by 50%.
Inflicts Fire damage equal to 45% of Attack to enemies around the target if Fire Burst activates with the Normal Skill.
Increases damage dealt with the Normal Skill by 60%.
When a Critical Hit is landed with a Special Attack, its cooldown is reset and its damage dealt is increased by 30% for 10 sec. Cooldown reset can be triggered up to 3 time(s) in a row.
Increases Attack by 25%, Defense by 20%, and Max HP by 8%.
Increases damage dealt with the Ultimate Move by 50%.
When Fire Burst activates, all allied heroes' Fire Attack increases by 30%, and Fire heroes' Crit Chance increases by 10% for 30 sec.
Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
Increases damage dealt with Normal Attacks by 40%. 1st hit: 30% 2nd hit: 32% 3rd hit: 53% 4th hit: 86%
Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
Increases damage dealt with the Special Attack by 30% and the final strike by 50%.
A fully charged Ultimate Move deals additional damage equal to 85% of Attack without removing Ember.
Increases damage dealt with the Normal Skill by 60%.
The Special Attack's chance to grant Ember is increased to 100%. Landing the attack pulls the enemy toward the hero, and landing the final strike Stuns the enemy for 5 sec.
Increases Attack by 25%, Defense by 20%, and Max HP by 8%.
Increases Ultimate Move damage to 15% / 30% / 50% based on the charge level.
For every 5 Special Attack hit(s), additional damage equal to 35% of Attack is dealt to nearby enemies.
Weapons for this character will be added soon.