
The current Grandmaster of the Holy Knights of the Kingdom of Liones. His techniques use his magic of 「Tempest」. He was born a commoner but climbed the ranks to become the Grandmaster of the Holy Knights. He has a strong sense of duty to protect the kingdom, determined to safeguard its peace and honor the comrades who sacrificed themselves to protect it.
Type
Weapon-specific skills
Increases all allied heroes' Wind damage dealt to Bleeding enemies by 30%.
Inflicts damage equal to 115% of Attack. 50% chance to reset the Special Attack cooldown on the final strike. 1st hit: 17% 2nd hit: 19% 3rd hit: 30% 4th hit: 49%
Inflicts damage equal to 84% of Attack. The second strike decreases Crit Resistance by 5% for 20 sec if the enemy is Bleeding. (Max: 3 times)
Inflicts damage equal to 192% of Attack. 50% chance to reset the Special Attack cooldown.
Inflicts damage equal to 95% of Attack.
Increases the hero's Crit Damage by 30% for 20 sec, then inflicts damage equal to 322% of Attack.
Attacking an enemy with Wind Burst activated decreases their Wind Defense by 20% for 30 sec.
Inflicts damage equal to 113% of Attack. 1st hit: 17% 2nd hit: 18% 3rd hit: 30% 4th hit: 48%
Inflicts damage equal to 109% of Attack and pulls the enemy toward the hero, then Stuns them for 4 sec.
Inflicts damage equal to 5% of Attack on nearby enemies while the stance is maintained, and decreases their Crit Resistance by 1% for 20 sec with each attack. (Max: 20%) The last attack inflicts damage equal to 96% of Attack and restores the Tag Gauge by 200.
Inflicts damage equal to 94% of Attack. Restores the Tag Gauge by 250 when landing a Critical Hit.
Inflicts damage equal to 276% of Attack. Results in a Critical Hit if the enemy is Stunned.
Attacking an enemy with Wind Burst activated increases the hero's Wind Attack by 3% for 20 sec. (Max: 10 times)
Inflicts damage equal to 127% of Attack. 1st hit: 18% 2nd hit: 19% 3rd hit: 34% 4th hit: 56%
Inflicts damage equal to 120% of Attack, and the hero gains Gust for 20 sec. ※ Gust: Inflicts additional damage equal to 30% of the damage dealt with the Normal Skill or Ultimate Move.
Inflicts damage equal to 224% of Attack. Inflicts Bleed for 20 sec if the hero has Gust. ※ Bleed: Inflicts Wind damage equal to 10% of the damage dealt every 1 sec. Decreases Healing Efficiency by 20%. Additionally decreases Healing Efficiency by 6% when landing a Critical Hit. (Max: 10 times)
Inflicts damage equal to 110% of Attack.
Inflicts damage equal to 329% of Attack on the enemy and pulls them toward the center. Results in a Critical Hit if the enemy is Bleeding
Weapon-specific upgrades (levels 1 to 10)
Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
Increases damage dealt with the Special Attack by 40%.
Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
Increases damage dealt with the Tag Skill by 60%.
Using the Ultimate Move creates a whirlwind that deals damage equal to 187% of Attack.
Increases damage dealt with the Normal Skill by 60%.
Greatly increases the range of the Special Attack and increases its Crit Resistance reduction by 100%.
Increases Attack by 25%, Defense by 20%, and Max HP by 8%.
Increases damage dealt with the Ultimate Move by 50%.
Inflicts additional damage equal to 65% of Attack per tornado when using the Normal Skill.
Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
Increases damage dealt with Normal Attacks by 40%. 1st hit: 24% 2nd hit: 25% 3rd hit: 42% 4th hit: 67%
Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
Increases damage dealt with the Special Attack by 50%.
Additionally inflicts damage equal to 160% of Attack when using the Ultimate Move.
Increases damage dealt with the Normal Skill by 60%.
The Normal Skill's final strike inflicts Stun on the target for 4 sec.
Increases Attack by 25%, Defense by 20%, and Max HP by 8%.
Increases damage dealt with the Ultimate Move by 50%.
Increases the Passive's Wind Defense reduction by 100%.
Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
Increases damage dealt with the Special Attack by 40%.
Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
Increases damage dealt with the Tag Skill by 60%.
Additionally inflicts damage equal to 170% of Attack when using the Normal Skill.
Increases damage dealt with the Normal Skill by 60%.
Additionally inflicts damage equal to 12% of Attack to enemies in the center of the Ultimate Move range.
Increases Attack by 25%, Defense by 20%, and Max HP by 8%.
Increases damage dealt with the Ultimate Move by 50%.
Additionally inflicts damage equal to 225% of Attack with the final strike of the Ultimate Move, and renders the enemy airborne.
Weapons for this character will be added soon.