Griamore Build - Seven Deadly Sins: Origin

Griamore
Rarity 5
Physics
Physics
Physics

Description

A Holy Knight of Liones, the son of former Holy Knight Grandmaster Dreyfus, and wielder of the magic known as "Wall." He is prepared to do anything for Princess Veronica. Together with Howzer and Gilthunder, he is known as one of the Trio of Troublemakers.

Type

Shield
Shield
Cudgel
Cudgel
Gauntlets
Gauntlets

Skills of Griamore

Weapon-specific skills

Speed Star

Adventure
Wall Master

Wall Master

Passive

Increases Burst Efficiency by 20% when all allied heroes have barriers. Restores 2 Magic Points when the hero activates a Burst. (Cooldown: 60 sec)

Normal Attack

Normal Attack

Normal Attack

Inflicts damage equal to 103% of Attack. 1st hit: 15% 2nd hit: 17% 3rd hit: 27%

Special Attack

Special Attack

Special

Inflicts damage equal to 104% of Attack and Stuns for 5 sec.

Shield Rush

Shield Rush

Skill

Inflicts damage equal to 164% of Attack and increases their Stun duration by 3 sec. Inflicts additional damage equal to 55% of Defense if the hero has a barrier.

Shield Fist

Shield Fist

Tag

Inflicts damage equal to 84% of Attack and grants all allied heroes barriers equal to 10% of Max HP for 15 sec.

Emission Shield

Emission Shield

Ultimate

Inflicts damage equal to 254% of Attack. Additionally increases Burst Gauge on Stunned enemies by 250

Speed Star

Adventure
Wall Master

Wall Master

Passive

Restores the Tag Gauge by 250 when the hero's Special Attack grants a barrier.

Normal Attack

Normal Attack

Normal Attack

Inflicts damage equal to 141% of Attack. 1st hit: 21% 2nd hit: 23% 3rd hit: 37%

Special Attack

Special Attack

Special

Inflicts damage equal to 149% of Attack. Removes the hero's barrier to increase their Attack by 15% for 10 sec. Gains a barrier equal to 85% of Attack for 5 sec when the attack lands.

Wall Push

Wall Push

Skill

Inflicts damage equal to 239% of Attack. Decreases the Special Attack cooldown by 75% if the hero has a barrier.

Wall Rising

Wall Rising

Tag

Inflicts damage equal to 113% of Attack.

Wall Crash

Wall Crash

Ultimate

Inflicts damage equal to 386% of Attack. Removes the hero's barrier to increase their Ultimate Move damage by 50% and Stuns the enemy for 5 sec.

Speed Star

Adventure
Wall Master

Wall Master

Passive

Increases Defense by 15% when all allied heroes have barriers.

Normal Attack

Normal Attack

Normal Attack

Inflicts damage equal to 113% of Attack. 1st hit: 17% 2nd hit: 18% 3rd hit: 29% 4th hit: 49%

Special Attack

Special Attack

Special

Increases Defense by 25% while the stance is maintained. Restores the hero's Tag Gauge by 100 when hit while the stance is maintained. The stance lasts up to 10 sec, and it is removed when hit 5 time(s).

Drop Attack

Drop Attack

Skill

Inflicts damage equal to 195% of Attack and additional damage equal to 45% of Defense.

Shell Drop

Shell Drop

Tag

Inflicts damage equal to 88% of Attack.

Perfect Shell

Perfect Shell

Ultimate

Inflicts damage equal to 284% of Attack and decreases the enemy's Shatter Resistance by 5% for 20 sec.

Potentials of Griamore

Weapon-specific upgrades (levels 1 to 10)

Tier 1

Increases Attack by 10%, Defense by 8%, and Max HP by 3%.

Tier 2

Inflicts damage equal to 40% of Attack. 1st hit: 22% 2nd hit: 23% 3rd hit: 37% 4th hit: 61%

Tier 3

Increases Attack by 15%, Defense by 12%, and Max HP by 5%.

Tier 4

Increases damage dealt with the Special Attack by 50%.

Tier 5

Changes the Special Attack into a skill that can be used 2 time(s).

Tier 6

Increases damage dealt with the Normal Skill by 60%.

Tier 7

Landing the Tag Skill inflicts Stun for 8 sec.

Tier 8

Increases Attack by 25%, Defense by 20%, and Max HP by 8%.

Tier 9

Increases damage dealt with the Ultimate Move by 50%.

Tier 10

Additionally inflicts damage equal to 120% of Attack when using the Ultimate Move.

Tier 1

Increases Attack by 10%, Defense by 8%, and Max HP by 3%.

Tier 2

Inflicts damage equal to 40% of Attack. 1st hit: 30% 2nd hit: 33% 3rd hit: 51% 4th hit: 84%

Tier 3

Increases Attack by 15%, Defense by 12%, and Max HP by 5%.

Tier 4

Increases damage dealt with the Special Attack by 50%.

Tier 5

Slightly increases the range of the Special Attack.

Tier 6

Increases damage dealt with the Normal Skill by 60%.

Tier 7

Increases damage dealt with the Normal Skill by 45%. Decreases the Special Attack cooldown even if no barrier is active.

Tier 8

Increases Attack by 25%, Defense by 20%, and Max HP by 8%.

Tier 9

Increases damage dealt with the Ultimate Move by 50%.

Tier 10

Slightly increases the range of the Ultimate Move.

Tier 1

Increases Attack by 10%, Defense by 8%, and Max HP by 3%.

Tier 2

Increases damage dealt with Normal Attacks by 40%. 1st hit: 23% 2nd hit: 26% 3rd hit: 41% 4th hit: 69%

Tier 3

Increases Attack by 15%, Defense by 12%, and Max HP by 5%.

Tier 4

Increases Special Attack's Defense boost by 40%.

Tier 5

Using the Normal Skill increases the hero's Defense by 20% for 15 sec.

Tier 6

Increases damage dealt with the Normal Skill by 60%.

Tier 7

Gains a barrier equal to 20% of Max HP while the Special Attack's stance is maintained.

Tier 8

Increases Attack by 25%, Defense by 20%, and Max HP by 8%.

Tier 9

Increases damage dealt with the Ultimate Move by 50%.

Tier 10

Landing the Ultimate Move inflicts additional damage equal to 150% of Defense.

All Skins / Costumes

Costume background
Princess's Guardian Knight

Princess's Guardian Knight

Costume background
Casual Outing

Casual Outing

Costume background
Holy Knight of the Iron Wall

Holy Knight of the Iron Wall

Costume background
Makeshift Barricade

Makeshift Barricade

Costume background
Impregnable Iron Fortress

Impregnable Iron Fortress

No weapons available

Weapons for this character will be added soon.